
As the video game world continues to expand by improving realism in game play, other interactive offshoots use new technology to produce unique game-play experiences that test a player's problem-solving and spatial capabilities.
According to a Wired magazine report, the recently released Sifteo video cubes represent a novel gaming system that uses wireless USB technology to connect independent video screens on blocks to create a spatially independent game-play environment. The three blocks may display three different sections of a maze, for instance, and a player can change the configuration of the blocks to build a path through which a character can travel.
The video game industry is constantly looking to integrate new forms of advancing technology. Some video game devices feature wireless USB technology, while others may use a motion sensor or a HDMI projector, among other technology.
Developed by two former MIT Media Labs researchers, the Sifteo cubes have a number of educational possibilities as well. The source noted that the cubes could be used to teach literacy skills to dyslexic students and also encourage collaboration, a popular trend in educational and recreational video game technology today.